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Finding Success as a Youtube Gamer – A Little Guy’s Perspective

October 27, 2013 Leave a comment

I’m a bit down right now. For a few weeks I’ve been uploading one video per day to my youtube gaming channel, while at the same time trying to research what makes a person able to get big. The other day, I discovered Reddit isn’t really a scary place–if you know where to go. So I posted one of my videos in a small subreddit, and got a pretty good response. At least relatively (it’s a really tiny subreddit. The top posts have upwards of 5 points). Specifically, I usually get about 10 views on my videos, and this one I’m up to 55 so far. Good right? Something to celebrate?

Well, no. Because I think I’ve finally discovered the primary “secret” to making it big. I think it’s pretty simple, but it’s also something a lot of people don’t want to acknowledge. And before you say it, it’s not luck. Read more…

Categories: Misc.

Women and/in Video Games

October 5, 2013 Leave a comment

I was remembering myself playing a video game earlier, while at the same time noticing one of my friends got a new girlfriend, and then remembering that, when I went to see an action movie recently, this friend had asked me if he could bring that now-girlfriend along. Then, the three thoughts collided in this. Why is it that women tend to like action movies, as do men, but many women don’t particularly care for video games, at least the way many men do?

Notice I’m using the absolute term “many” instead of the relative term “most.” I’m trying desperately to avoid stepping into stereotype territory.

Anyway, after pondering this for a while, I thought of something that had been bugging me concerning various video games I’ve been playing in the past. I’m particularly interested in the stories video games present, and by extension I love getting to know the characters in the story. But one thing that has bugged me recently is noticing how the female characters in video games (at least, the female lead characters) always tend to be cookie-cut from one of three designs. Male leads are generally varied in character (let’s forget Final Fantasy V exists for a moment), but female leads usually get the same general treatment. Or, one of a few general treatments. Read more…

You know, we had a good thing going here once

October 5, 2013 Leave a comment

And I’m a bit sad to come back and see this place. I had a great time posting to this blog. A REALLY great time. Maybe I’ll start posting again. I have interesting stuff to say…I think. And my <a href=”http://www.youtube.com/user/soulred12″>Youtube channel</a> is finally up and going and stuff. So I have a bit of an online presence now (even though nobody really watches my videos…sob). But what really got me, was this: Read more…

Categories: Misc.

2 Hidden Issues with Game Designing Programs

February 6, 2011 1 comment

My idea for a youtube video upload fell apart (suffice to say, I need better screen recording software, or something), so I figured I should make up for it by filling out another one of the ideas I’ve had hanging out in my drafts. Actually, RockFlor (head of graphics for Megaman Battle Network Chrono X) uploaded the new track I was planning to upload, though in a different way, so you can still see (eh…hear) what I was planning to upload. I’ll be uploading it myself soon as well. Anyway, onward with today’s post.

So you’ve just found a cool new game design program. It lets you create any type of game you want, all without any coding! It does everything for you, even coming with a ton of pre-made graphics and sounds and music so your projects will be ready to go in the snap of a finger! And, best of all, you can SELL any game you make! You’ll be a rich one-man game design factory! Right?

Unfortunately, no, at least, not that easily. You will mainly find disappointment with any game design software unless you are aware of two pitfalls beforehand and know what you’re going to do to avoid them (or at the very least, reconcile with them) before you even get started.


Source: http://multiplayerblog.mtv.com/wp-content/uploads/2009/08/easy-button1.jpg
Read more…

Weekly posting

February 4, 2011 Leave a comment

Hi, readers. I’m back again after another broken promise to tell you something that should excite you at least a bit. I’ve come up with an idea to help myself post more often, in each of my main online “hubs.”

I’m back in school again, and taking a pretty dense schedule, so I don’t have much time over the weekdays. But I decided to use the three weekends (Friday included, when I have no class lectures) to post to three different places.

Friday = SoulScroll blog
Saturday = YouTube channel
Sunday = My Megaman Battle Network FanFic (you can also read it on the Chrono X Forums)

I’m trying to do this because I really do want to start writing and posting again. I just get caught up in all the other stuff that’s been dominating my life recently, and all this stuff just slips my mind. But don’t mistake this for not caring about any of the above–I do care, and that’s exactly why I’m trying to make this new thing work.

Don’t take this schedule totally seriously. That is, I might change things around, like post something to this blog on Thursday and then NOT post on Friday. Basically, what I’m trying to do with this is post once a week at the least, which is definitely more than I’ve been doing lately.

Well, anyway, here’s the obligatory BS filler post. First real one will be next week. But I’ll try my very hardest to have something up by tomorrow on my youtube account, even if I have to do something like recording more of the Megamari Let’s Play. I really want to get up more piano videos, but we’ll see what happens.

Thanks for reading.

Categories: Misc. Tags: , ,

Verizon iPhone 4…and 5? “Yeah right,” or, “Yeah! Right!”

January 4, 2011 1 comment

So, it’s finally the new year, that is, “early 2011”, the time when the Verizon iPhone 4 is (yet again) expected to appear. Incidentally, as many of you may know, Jobs likes to announce his shiny new iphone-related products in the summer, but more than likely if the VI4 does come out this year as expected by many writers (see this, this, this, and all the other google results…I can’t do everything for you!) it’ll be early on because, well, more time on the market = more money.

I gotta be honest. I’ve been waiting for this for a while. Ever since I’ve started developing apps for iPhone, I’ve developed a sort of techno-crush on it. So the VI4 would be a dream come true for me. However, supposedly Apple is planning on releasing the iPhone 5.
Read more…

Categories: Awesomeness, iPhone, Misc.

The Greatest Game Design Sin of All

January 2, 2011 4 comments

(Sorry, this was written a week or so ago, but somehow I forgot to click publish…)

SoulRed is back y’all! School ended so I’ve finally got some (SOME) free time to write to this blog. I’ve had quite a few post ideas saved as drafts for a while and now I get to write one of them. And this will actually be a real blog post, not another here’s-a-blog-post-to-keep-you-happy-that-doesn’t-actually-say-anything-interesting.

So this blog post is about the greatest game design sin of all, in my opinion of course. Perhaps there are worse things that others may cite, but this is what gets me the most. Note that I’m not including things like playability issues, etc. Just something in certain playable games that bugs me to no end. What is it? Well first I’ll give you a list of games that (again, in my opinion) commit this sin:

Megaman Battle Network, Megaman Battle Network 6, Megaman 5, Megaman 6, Megaman Zero 2, Megaman X6, Sonic 2006, Sonic Advance 2, Super Mario Bros., Kirby: Nightmare in Dreamland, Almost every level-based RPG if you train enough, …

And these are just out of the games I’ve played (and only the ones I can think of right now). What do they all have in common? Read on to find out!

Read more…

Categories: Game design, Misc.