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	<title>Comments on: SoulHow to Make a Platform Game (Game Maker)</title>
	<atom:link href="http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/</link>
	<description>Get inside SoulRed's head</description>
	<lastBuildDate>Fri, 13 Nov 2009 00:50:01 +0000</lastBuildDate>
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		<item>
		<title>By: Danny</title>
		<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/#comment-298</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Fri, 30 Oct 2009 15:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://soulred12.wordpress.com/?p=19#comment-298</guid>
		<description>you also reply  to your comments really fast... i like that dont have to wait 5 days to get a question answered</description>
		<content:encoded><![CDATA[<p>you also reply  to your comments really fast&#8230; i like that dont have to wait 5 days to get a question answered</p>
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	<item>
		<title>By: Danny</title>
		<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/#comment-297</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Fri, 30 Oct 2009 15:42:32 +0000</pubDate>
		<guid isPermaLink="false">http://soulred12.wordpress.com/?p=19#comment-297</guid>
		<description>ok ill try that ty very much on all of your tuts!!!</description>
		<content:encoded><![CDATA[<p>ok ill try that ty very much on all of your tuts!!!</p>
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	<item>
		<title>By: soulred12</title>
		<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/#comment-296</link>
		<dc:creator>soulred12</dc:creator>
		<pubDate>Fri, 30 Oct 2009 05:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://soulred12.wordpress.com/?p=19#comment-296</guid>
		<description>My last piece of advice is to make sure your block objects aren&#039;t solid.  If they&#039;re solid, they&#039;re going to cause problems.

And I&#039;m sorry, but I can&#039;t look at your file because I don&#039;t offer that kind of support for my tutorials anymore.  See question 2 of the FAQ for more info.  Besides, you&#039;ll get much better support on the Game Maker Community (where many different users will look at your file), which is why I suggested posting there.</description>
		<content:encoded><![CDATA[<p>My last piece of advice is to make sure your block objects aren&#8217;t solid.  If they&#8217;re solid, they&#8217;re going to cause problems.</p>
<p>And I&#8217;m sorry, but I can&#8217;t look at your file because I don&#8217;t offer that kind of support for my tutorials anymore.  See question 2 of the FAQ for more info.  Besides, you&#8217;ll get much better support on the Game Maker Community (where many different users will look at your file), which is why I suggested posting there.</p>
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	<item>
		<title>By: Danny</title>
		<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/#comment-295</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Fri, 30 Oct 2009 04:46:46 +0000</pubDate>
		<guid isPermaLink="false">http://soulred12.wordpress.com/?p=19#comment-295</guid>
		<description>i commented out this line of code ...//We must move up until contact with the ceiling
   while (!place_meeting(x,y+sign(vsp),objBlock)) y+=sign(vsp);
   vsp=0... and it seems like the game runs its just that the player floats in the air</description>
		<content:encoded><![CDATA[<p>i commented out this line of code &#8230;//We must move up until contact with the ceiling<br />
   while (!place_meeting(x,y+sign(vsp),objBlock)) y+=sign(vsp);<br />
   vsp=0&#8230; and it seems like the game runs its just that the player floats in the air</p>
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	<item>
		<title>By: Danny</title>
		<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/#comment-294</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Fri, 30 Oct 2009 04:30:31 +0000</pubDate>
		<guid isPermaLink="false">http://soulred12.wordpress.com/?p=19#comment-294</guid>
		<description>i do always start him out in the air... is there anyway that i could attach my .gmk file here in this forum or somewhere where you could get to it and let me know what im doin wrong? thank you very much</description>
		<content:encoded><![CDATA[<p>i do always start him out in the air&#8230; is there anyway that i could attach my .gmk file here in this forum or somewhere where you could get to it and let me know what im doin wrong? thank you very much</p>
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	<item>
		<title>By: soulred12</title>
		<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/#comment-293</link>
		<dc:creator>soulred12</dc:creator>
		<pubDate>Fri, 30 Oct 2009 01:55:25 +0000</pubDate>
		<guid isPermaLink="false">http://soulred12.wordpress.com/?p=19#comment-293</guid>
		<description>Try starting your character out in the air.  If the character starts out stuck in the ground or ceiling, you&#039;re going to have problems.  Other than that, I can only suggest reading my article on debugging (you can get there from the &quot;tutorials&quot; tab) or bringing the question to the Game Maker Community (link is at the bottom of the article) with a copy of your game.

Unfortunately nobody else is reporting an error like the one you&#039;re reporting, so it &lt;i&gt;must&lt;/i&gt; be an issue with your file in particular.  That could mean an odd level design, oddly-shaped sprites, or something similar...so if you post your file on the Game Maker Community along with the details of your problem you&#039;ll likely get the help you need.</description>
		<content:encoded><![CDATA[<p>Try starting your character out in the air.  If the character starts out stuck in the ground or ceiling, you&#8217;re going to have problems.  Other than that, I can only suggest reading my article on debugging (you can get there from the &#8220;tutorials&#8221; tab) or bringing the question to the Game Maker Community (link is at the bottom of the article) with a copy of your game.</p>
<p>Unfortunately nobody else is reporting an error like the one you&#8217;re reporting, so it <i>must</i> be an issue with your file in particular.  That could mean an odd level design, oddly-shaped sprites, or something similar&#8230;so if you post your file on the Game Maker Community along with the details of your problem you&#8217;ll likely get the help you need.</p>
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	<item>
		<title>By: Danny</title>
		<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/#comment-292</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Thu, 29 Oct 2009 22:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://soulred12.wordpress.com/?p=19#comment-292</guid>
		<description>Hello

Thank you i love all your tutorials (i learned gml with your tutorial) but theres one prob for me when i use this code. I copy and paste all of this code exactly make all the sprites centered and uncheck precide collision checkin i made sure tha the origin of the sprites is indeed in the middle of the player but one problem... i start the game i see my person on the floor in the jumping sprite and when i touch a button or something the game goes unresponsive and goes like a transparent grey and i have to use ctrl+alt+delete thing to close the game. I dont have any other code than this code and im usng game maker 7 pro

thank you 
danny</description>
		<content:encoded><![CDATA[<p>Hello</p>
<p>Thank you i love all your tutorials (i learned gml with your tutorial) but theres one prob for me when i use this code. I copy and paste all of this code exactly make all the sprites centered and uncheck precide collision checkin i made sure tha the origin of the sprites is indeed in the middle of the player but one problem&#8230; i start the game i see my person on the floor in the jumping sprite and when i touch a button or something the game goes unresponsive and goes like a transparent grey and i have to use ctrl+alt+delete thing to close the game. I dont have any other code than this code and im usng game maker 7 pro</p>
<p>thank you<br />
danny</p>
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	<item>
		<title>By: Mantis_FRK</title>
		<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/#comment-289</link>
		<dc:creator>Mantis_FRK</dc:creator>
		<pubDate>Thu, 29 Oct 2009 00:27:59 +0000</pubDate>
		<guid isPermaLink="false">http://soulred12.wordpress.com/?p=19#comment-289</guid>
		<description>WOW! really coo, tutorial, this is definetly something I will use
to improve my collisions. No more ground penetration disabling my movement.

Thank You!</description>
		<content:encoded><![CDATA[<p>WOW! really coo, tutorial, this is definetly something I will use<br />
to improve my collisions. No more ground penetration disabling my movement.</p>
<p>Thank You!</p>
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	<item>
		<title>By: Travis</title>
		<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/#comment-188</link>
		<dc:creator>Travis</dc:creator>
		<pubDate>Wed, 15 Jul 2009 04:40:03 +0000</pubDate>
		<guid isPermaLink="false">http://soulred12.wordpress.com/?p=19#comment-188</guid>
		<description>So, this guide is awesome, thought I found it on the Game Maker forums. I was even able to implement Double Jumping without any prior knowledge of GML (I&#039;ve had Game Maker 7 Pro for about..2 days now). With that said, I am having trouble (This is slighty off topic to be honest, so feel free to ignore my comment) getting blocks to move up and down/back and forth on their own. IE: Crossing a gap on an automated block, getting it to goto a certain Y or X value and returning to it&#039;s origin only to repeat the process. I had it working in another engine that used Solids, but I refuse to go back to that method. Any help would be greatly appreciated it. Aside from that, this is quite the great engine. Thanks!</description>
		<content:encoded><![CDATA[<p>So, this guide is awesome, thought I found it on the Game Maker forums. I was even able to implement Double Jumping without any prior knowledge of GML (I&#8217;ve had Game Maker 7 Pro for about..2 days now). With that said, I am having trouble (This is slighty off topic to be honest, so feel free to ignore my comment) getting blocks to move up and down/back and forth on their own. IE: Crossing a gap on an automated block, getting it to goto a certain Y or X value and returning to it&#8217;s origin only to repeat the process. I had it working in another engine that used Solids, but I refuse to go back to that method. Any help would be greatly appreciated it. Aside from that, this is quite the great engine. Thanks!</p>
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	<item>
		<title>By: Cayce</title>
		<link>http://soulred12.wordpress.com/2008/05/29/soulhow-platform-game/#comment-187</link>
		<dc:creator>Cayce</dc:creator>
		<pubDate>Sat, 11 Jul 2009 18:32:01 +0000</pubDate>
		<guid isPermaLink="false">http://soulred12.wordpress.com/?p=19#comment-187</guid>
		<description>Okay, that makes more sense. Gracias!  :1</description>
		<content:encoded><![CDATA[<p>Okay, that makes more sense. Gracias!  :1</p>
]]></content:encoded>
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